Thursday, 11 December 2008

[News – Industry] Top 5 gameplay mechanics

spore07

Gamasutra introduced us a nice and interesting top about the best 5 gameplay mechanics of 2008. For me, this mean innovation.

There are also ten honorable mentions.

  1. Braid – Time manipulation (X360)
  2. Left 4 Dead – Co-op player assistance and AI director (PC/X360)
  3. LittleBigPlanet – Real-time level editing (PS3)
  4. Mirror’s Edge – FP parkour (Multi)
  5. Spore – Procedural character creation (PC)

Honorable mentions:

  1. Audiosurf – Dynamic music-based level creation (PC)
  2. Bangai-O Spirits – Auditory level sharing (DS)
  3. Dead Space – Enemy limb dismemberment (Multi)
  4. Echochrome – Escher-esque perspective manifestation (PS3)
  5. Fallout 3 – VATS combat (Multi)
  6. Far Cry 2 – Day/night and weather cycle (Multi)
  7. NHL 09 – Fully human-controlled teams (Multi)
  8. PixelJunk Eden - Swing-based movement (PS3)
  9. Tom Clancy’s EndWar – Unit voice control (Multi)
  10. World of Goo – Physics-based lattice building (Multi)

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