After its second birthday, what changed on Wii?
Wii was launched on November, in US, two years ago. It represented a huge risk for Nintendo since it was quite inferior, technologically, to X360 and PS3 but offered a new paradigm to interact with a videogame.
The package strategy has worked so well that it didn’t changed, in its core. Now, brings a Wii Sports copy to deliver one of the most enjoyable Wii games.
Talking about the controller, it worked very well. Only a few problem, with excitement, gamers could throw it against a TV without knowing it…so, Nintendo add a wrist to the pad and new straps and a silicone shell in the front of the pad.
To have an idea of how good the controlling system have result, Shigery Miyamoto, Nintendo’s mastermind, said that people are still getting used to this new way of control a videogame and maybe they won’t change nothing in a next-gen console. They can add some new features, like MotionPlus, but the core will be the same.
Wii price hasn’t changed at all. Why to change if they can sell all of them? No reason for a change. Even with a X360 version $50 cheaper.
The console menu has been being tweaked all over the time but hasn’t changed too much. It has some new features, like better friends organization.
It has some crazy peripherals but a poor online community. People prefer to play it physically against other friends than play it online.
In resume, Wii hasn’t changed at all but…is that bad considering that they sold 800k in a week a few weeks ago? I don’t think so.

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